Comparisons

EQBase vs SoundSource

SoundSource 6.1.5 and the EQBase side checked October 12, 2026 · Page updated October 12, 2026

Key points

Choose SoundSource to control where each app's audio goes, and EQBase to control how everything sounds. SoundSource ($49 once, macOS 15 or later) is a per-app audio control panel with AirPlay, output groups, per-app plugins and a full audio devices window; EQBase (free tier, macOS 14.4 or later) is a precision equalizer with parametric EQ, measured correction and zero added latency, and in Pro it sends apps to other outputs too. Setup differs as well: EQBase installs no driver and asks for no administrator password, while SoundSource installs its audio plugin with your password and asks for Microphone access.

These two apps get compared a lot, and they shouldn't be, not because one is better, but because they're answers to different questions. SoundSource is a control panel: its purpose is to put every app's audio exactly where you want it, with its own volume and its own effects. EQBase is an equalizer: its purpose is to change the sound of everything your Mac plays, precisely, and to add nothing else to the signal.

They overlap in the middle (both do per-app volume, both do system-wide EQ, both host Audio Units), which is why the comparison comes up. But the overlap is not where either of them is actually good.

The sound side of that choice costs nothing to test: EQBase's free tier never expires, where SoundSource's trial overlays noise on your audio after 20 minutes of each launch.

Download EQBase free

Where SoundSource wins

Rogue Amoeba have been building Mac audio software for over twenty years and it shows. These are real advantages, and a comparison table from a competitor shouldn't bury them.

Where EQBase is different

These are the things EQBase was built to do that we don't find equivalents for in SoundSource's published documentation.

Feature comparison

EQBaseSoundSource
Price, one-time$79.99$49
Subscription option$4.99/mo–
Free tier (no time limit)✓–
Free trialn/a (free tier)✓, noise after 20 min
Macs per license3 (subscription) · 1 (lifetime)all your own Macs
Minimum macOS14.415.0
Driver install at setupnoneARK plugin
Administrator password at setupnonerequired
Microphone access at setupnot askedrequired
Graphic EQ10-band10-band
Parametric EQ24 bands–
Linear-phase & dynamic EQ✓–
Separate left / right EQ✓–
Balance✓✓
Balance & pan per app–✓
Headphone corrections (AutoEQ)8,600+thousands of models
Headphone EQ on one app–✓
Spectrum analyzer✓–
Spectrogram, goniometer, VU meters✓–
Convolution / impulse responses✓–
Room measurement & auto-correction✓–
Correction layer under your own EQ✓–
Crossfeed✓–
Speaker crosstalk cancellation✓–
Equal-loudness compensation✓–
Spatial / 3D effect✓–
Record processed audio to a file✓–
Volume boost, whole Macup to 200% (+6 dB)Magic Boost
Volume boost, one app–up to 400%
Volume keys on fixed-volume outputs✓ opt-in✓
Device sample-rate control✓✓
Per-device volume limit–✓
Hide, rename and lock devices–✓
Bluetooth Output Only mode–✓
Input device and mic-mute controls–✓
Per-app volume & mute✓✓
Timed mute per app–✓
Per-app tone control10-band10-band
Per-app Audio Unit effects–✓
Per-app output routing✓✓
Output to multiple devices at once8 per device✓
Different EQ per output, playing at once✓–
Virtual output devices you can build4✓ Output Groups
Multichannel processingrouting buses only, to 64 ch✓ common layouts
AirPlay, per app and groupedwhole Mac, picked in macOS✓
Audio Unit hosting, system-wide✓✓
Route apps into a virtual mic✓–
Routing set up from a per-app menu✓✓
Channel-level routing matrix✓–
Presets that follow device or app✓via a Shortcut
Pin a preset to a device in one click✓–
Save and switch whole setups–✓
Global hotkeys✓✓
Shortcuts automation✓✓
Loudness-matched compare✓–
Zero added latency✓not stated
Live bit-perfect verification✓not stated
On the Mac App Store––

A "–" means we could not find the feature in that product's published documentation, and "not stated" means the product makes no claim either way. Neither is a claim that something doesn't work. If we've got a detail wrong, tell us and we'll correct this page.

What they have in common

Both are direct downloads rather than Mac App Store apps: SoundSource installs a system audio plugin, and EQBase can add an optional driver for Audiophile mode and Pro routing, and the App Store's sandbox allows neither. Setup differs, though: SoundSource installs its ARK audio plugin, asks for an administrator password to do it, and needs System Audio and Microphone access, while EQBase installs no driver and asks only for permission to record this computer's audio. Both process every sound your Mac makes rather than one app at a time. Both do per-app volume, both play to several outputs at once, both host Audio Units, both use the AutoEQ project's measurements for headphone correction, and both ship Shortcuts actions and global hotkeys. Neither is a subscription trap: SoundSource is buy-once, and EQBase's one-time license is a real option next to the monthly one.

A closer look at routing

Both apps route audio per app. They're shaped for different people, and this is where the choice actually gets made.

SoundSource optimizes for immediacy. It lists the apps currently making noise and gives each one a pop-up menu to pick its output: a device, an Output Group or an AirPlay speaker. Nothing to set up, no concepts to learn.

EQBase's App Mixer now does that in one click too. Every app currently playing gets a "Play on" menu: pick an output and that app plays there instead of in the main mix, with nothing to configure. It builds the routing device for you, and takes the app out of the main mix in the same step so you never hear it twice.

What EQBase adds is what you can build underneath. Routing (Pro) is a patchbay: you create a virtual device, feed it sources (specific apps, the System/Other bucket, hardware inputs, or another virtual device chained in) and send its mix out to monitors, meaning physical outputs. Up to four virtual devices run at once, each with up to eight monitors, on buses up to 64 channels wide, with a per-channel routing matrix rather than a single device picker. Each virtual device is also published as an input other apps can select, so Zoom, OBS or QuickTime can record exactly the mix you built.

So the split isn't "one does it, one doesn't", and it is no longer "one is faster" either. One app on a different speaker is a menu in both. The difference is what sits under that menu: SoundSource is a control panel built around routing, while in EQBase the same click writes a patchbay device you can then open and take further, up to a multi-channel bus feeding two monitors and a virtual microphone. And if your routing needs outgrow both, Rogue Amoeba's Loopback is the dedicated tool, as a separate purchase.

The EQBase Routing pane on macOS, wiring Music and Chrome into one virtual device that is also heard on the Mac mini speakers.
The routing section above, in the app: EQBase carries a separate EQ per output, which is the line the comparison draws.

Can you run both?

We haven't tested that combination and we're not going to claim it works. Both apps insert themselves into the system audio path, so running them together means chaining two audio layers and hoping the order comes out the way you intended. In principle SoundSource routes and EQBase processes, so it isn't absurd, but it isn't a configuration we support or can help you debug. Pick one.

How to decide

Ask what you were actually annoyed about when you started looking. "My headphones sound wrong", "this recording is too bright", "I want my measured room correction applied properly": that's an EQ problem, and it's what EQBase is for. "I want my music on the good speakers while everything else stays on the laptop" is a routing problem, and both apps now solve it from a menu next to the app. Choose on the rest: SoundSource for per-app plugins, AirPlay groups, whole-setup Quick Configs and managing every audio device, EQBase for what it does to the sound and a setup that installs nothing.

EQBase's free tier costs nothing and never expires, so the EQ question is cheap to settle: install it, load your headphone profile, and see whether the sound was the problem. Pro adds the parametric, linear-phase and convolution tools and carries a 14-day refund; the tiers are broken down on the pricing page.

Try EQBase on your Mac.

Free with no time limit. No account, no credit card.

  1. 1Download and open
  2. 2Allow it to hear your Mac
  3. 3Pick your headphones or a curve
Download for Mac

macOS 14.4 or later · Apple silicon & Intel · Notarized by Apple

SoundSource has no room measurement at all, so if the bass changes depending on where you sit, see room correction on a Mac. If you're not yet sure you need any of this, start with does macOS have a built-in equalizer? If the problem is one loud app drowning out another, see per-app volume control on a Mac.

Comparison compiled August 4, 2026 and re-checked on both sides October 12, 2026, against rogueamoeba.com, the SoundSource 6 manual, its What's New page and its release notes (SoundSource 6.1.5, released October 5, 2026). SoundSource and Rogue Amoeba are not affiliated with EQBase or Bold Biscuit. Prices and features change; check their site before buying. See also SoundSource alternatives, EQBase vs eqMac and EQBase vs Boom 3D.